Friday, September 27, 2013

Rudra no Hihou





This game is kinda epic, it is composed by 3 scenarios that explain the story with different and well connected points of view through 3 main characters and then one final scenario that concludes everything.

It has everything I can find on a numbered final fantasy: world maps, cities, exploration, plot, turn based combat... but there is a new mechanic on the combat system which becomes my main issue because the entire gameplay is based on that. It consists in a magic system that requires me to "write" my own magic spells by combining words that are found through the game.



To put is easy, lets say if I write Fire, a fire spell will be cast, if I write FireAll this fire spell will affect all the targets while consuming more mana. While this is very cool, I found that its implementation is pretty bad, poorly explained and as I'm not hardcore enough I had to keep using a walkthrough to know which spells to use and how to write them.
 I think that this magic system could use a "casualization" proces to make it easier to learn and use, then we would be talking about an unforgettable game.

I also found the combat was a bit unbalanced, I got easily wiped specially on boss fights, so I was required to do some level grinding, which I hate.

Still it is an enjoyable game.

Did I like it? Yes but I had some issues
I think you will like it if you:
- Are hardcore enough for its mechanics
- Like epic old school rpgs

I rate my experience with a 6.5 out of 10

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