Saturday, June 28, 2014

Bayonetta



Again an excellent action game from Platinum games, this time with the old Devil May Cry style but with its own personality.



Combat is simple but fastpaced, intense and challenging enough to not get repetitive. Plus it has a decent amount of customization, very similar to the Capcom game.

As usual the amount of content is low but to compensate the replay value is high.  The story is good enough though the main character behavior can turn off some people ^^.



Graphically looks okay while keeps the 60fps (thanks!), the enviroment is mediocre but there are some very cool enemy designs and special effects.

Did I like it? Yes
I think you will like it if you:
- Like action games

I rate my experience with an 8 out of 10.

Saturday, June 21, 2014

Vanquish

  

I hate shooters but love Platinum games, so I had to try it and I loved it.

Mainly because is a nice demonstration of how action games should be, challenging and fast paced action where the player can't abuse the care-bear mechanics like the cover system.



The development is very nice though the difficulty curve is a bit high at the beginning, but once learned it is very fullfilling. My complain about the Platinum mechanics is that when I want to play the game after a few months, I need to do the tutorial again because I forgot about how to play it properly.

The content is scarce but the replay value is high with many optional things to do and different difficulty modes.



As usual, the story is just an excuse for the gameplay and it doesn't hurt. Graphically is detailed but it looks a bit low resolution.

Did I like it? Yes
I think you will like it if you:
- Aren't scared of challenging games
- Like action games

I rate my experience with a 7.5 out of 10.

Saturday, June 14, 2014

Skies of Arcadia

Finally a decent RPG for the Dreamcast. A long, typical, turn-based rpg which I enjoyed a lot but I think it missing the spark to become a master piece.

Gameplay is based on random turn-based combats and heavily focused on dungeon exploring. Combats are fun but lacked on the customization side, and dungeons are a bit bland, but passable.



The plot is about sky pirates, with many original details but with the usual japanese Infinite Justice behavior from the main characters.

So we get many cool flying ships with an okay world map to explore. The exploration is motivated by many hidden treasures/places to find which is nicely rewarded. On the bad side, there are random combats even when exploring with the airship.



We also find a few ship vs ship combats, it is not a very deep but the originality is appreciated.

Graphically looks very nice, the town design is a bit lacking but the rest looks pretty enough, specially some effects.

Did I like it? Yes
I think you will like it if you?
- Like jrpg
- Don't mind the dated graphics

I rate my experience with a 7.5 out of 10.

Saturday, June 7, 2014

Soleil

A very unique action rpg.

While it looks very much like any other 16 bit rpg because it has many enviroments with the usual sprites, real time combat with Enix style, towns, many places to explore, etc.



What made a unique experience to me were the animal skills, when I found an animal I got a new skill that allowed me to progress on the game but also to find new areas and secrets on the places I already visited. For example the Cheetah allowed me to run faster and jump to places that were unreachable before.



The story starts very typical with the child & his house but I found that the development is fresh, entertaining and made me to always want to progress, the game is not very long though and there isn't much replay value. Music and graphics aren't superb but still very nice and unusual on the Megadrive.

Did I like it? Yes!
I think you will like it if you:
- Like 16 bit action rpgs

I rate my experience with a 8 out of 10.