Thursday, January 2, 2014

SMT: Devil Survivor 2




This feels like they took the first game and just added a new story because the gameplay is almost the same and there's a lot of reused sprites and scenarios. (I'm comparing with the Overclocked version)

I think the story is weaker than the original, failed to keep me interested and I don't like some of the character behaviors, it feels more like the usual jrpg than a Shin Megami Tensei game. So I found myself skipping lots of dialogs because I wasn't very interested and I usually knew what was going to happen.

I'm not a fan of the graphic style either, while combat sprites are okay I don't like the character designs, again it feels like a typical jrpg with big boobs and evil faced foes.



But at least the core gameplay is very good. I love the tactical grid-based combat, it's challenging and entertaining. I can have 4 squads that are composed by 1 human which skills can be customized and 2 demons that are obtained via the auction house, compedium or fusion. Once a squad establishes combat with another squad, they fight like any turn based Shin Megami Tensei with its usual skills, weakness exploits, extra turns, etc.

Customizaton is very good: there's the demon's skill inheritance on fused demons, where the player can choose which skills inherit from the former demons. Human's skills are chosen by the player and they must be learned by stealing them from enemy demons. There's no equipment customization though.

Overall isn't bad, but there's a difficulty spike towards to the end that leaves a bittersweet taste, I mean I finally got some nice powerful demons and then I need to grind again? I don't remember this happening on the original, at least until the last boss...

Did I like it? Meh
I think you will like it if you:
- Don't hate Shin Megami Tensei
- Like tactical rpgs
- Don't hate grinding

I rate my experience with a 5.5 out of 10.

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