Wednesday, April 2, 2014

Shining Wisdom

This is an action rpg that reminds me to a mix of the Zelda and Enix snes games.

The player controls one character and there's no allies, battles are real time very similar to enix games with attacks and special attacks that are created by combining them with orbs that are found through the world. The combat can get very repetitive and also has some problem with the controls.

The story is okay, about the usual lonely hero saving the day, at least it is very long.



Enviroments look like a snes rpg but a little more detailed and characters have that "Camelot Software Planning" look that makes the very unique. The world is big for what I'm used to see on these game, there are lots of things to do, secrets to find like hidden orbs and dungeons with nice puzzles to explore.

I found the game boring, because the combat is not appealing, easy and repetitive making exploration a pain in the ass. I wasn't motivated by the whole game. Probably If I play it now I would enjoy it way more because it is a very unique and interesting game.

Did I like it? I got bored very fast.
I think you will like it if you:
- Like snes action rpgs

I rate my experience with a 5.5 out of 10.

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