Gameplay is the same good as always, random encounters and turn based combat using the active time battle. This time the customization is based on GF, the old invocations are now some kind of being that can be linked to one of the characters.
By linking a GF the character gains the ability to summon them, the passive bonuses that the GF has gained by leveling up and finally also give stat bonuses that depends on the amount of magic linked to that slot. This magic can be extracted from monsters, giving more things to do on a combat rather than fight.
Ok explained like this the gameplay may look complicated but it is well explained on the game and without the need of a heavy tutorial.
There arent many minigames available but clearly they put a lot of effort into the card game, I love it is really addictive, specially when the opponent has a nice card that I want ^^.
Graphics has improved a lot too, now characters look more human and have textures, backgrounds are pre-rendered (I love it) and combat stages are in 3d. Music is also outstanding.
I loved the characters (Laguna is awesome ^^) and the story is very well done and emotive enough, Cry Count = 5.
Did I like it? Yes!
I think you will like it if you:
- Like jrpg
- Avoid comparisons with VII
I rate my experience with a 9 out of 10.
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