Showing posts with label xbone. Show all posts
Showing posts with label xbone. Show all posts

Saturday, September 19, 2015

Bastion



I played it after Transistor, so the way of telling the story didn't surprise me and I cared little about it. Thankfully the pace is very good and the story sections aren't very intrusive.

The game plays like an old school action rpg, where the character levels up and can improve it's equipment, actually for me the fun was about increasing the difficulty and trying different equipment setups to overcome the challenge.



Bastion isn't very long and it includes a few interesting challenges and extra modes. I did 100% in two days which I guess it's okay for the price. The music is very nice and visually is very well detailed, though in some ocassions is too bright for my eyes.



Did I like it? Yes.
I think you will like it if you:
- Want a light oldschool arpg

I rate my experience with a 5.5 out of 10.

Saturday, September 5, 2015

The Wolf Among Us



I started this game after falling in love with Life Is Strange, so I was looking for more of this kind:

It's dialog heavy game with interesting characters and stories in a very extravagant world. I really loved the setup.


The main story is very interesting though there are some usual cheap-telltale moments just for the drama. And I'm not happy with the ending at all.

There also is some exploration to do very similar to the "point & click" adventures but there are no part of puzzles, it's only for the immersion.



And then there are the QTE events, no thanks, Life is Strange demonstrated that this is not needed.

Did I like it? Yes.
I think you will like it if you:
- Want to hear a story

I rate my experience with a 6.5 out of 10.

Saturday, March 21, 2015

Destiny



Pew pew pew oh nice view pew pew dance pew pew planets pew palette swap pew pew

pew pew die fallen pew pew die cabal pew pew die vex pew pew die hive pew die reaper?

pew the darkness pew pew the traveler pew pew the happening pew don't care pew pew

pew pew pew pew die guardians pew pew pew pew pew

pew pew I'm not doing anymore of these missions pew


Objective Complete.

Did I enjoy it? I had fun shooting things.
I think you will like it if you:
- Like Shooters
- Don't mind paying for content on a (purposely) content-lacking game

I rate my experience with a 5 out of 10.

Saturday, March 7, 2015

Dragon Age Inquisition


It felt like Dragon Age 2 all over again:

- Simple combat: spam all the abilities when they're available. On hard mode I just had to hit enemies longer, the AI script remains the same. There's a "pause mode" to establish battle tactics that is told necessary for the hardest difficulty, but I don't think that's needed to outsmart the enemies but to survive longer while the damage sponges are up. An rpg without healers is always suspicious.



- UPS/Fedex quests: check.

- Lot's of characters to intimate with tons of dialog lines. It's always nice to know more about them, seeing two male dwarves having sex not so much but diversity is apreciated.

- Fake choices: You let that guy become the king? Watch him appear, say his line ending with Outcome A. You didn't let him become king? Watch another appear, say his line ending with Outcome A. It didn't matter at all, only words change, same enemies, same objectives, same outcome = linear game with "open world" makeup.

- Character progression: Once you know what you want to be, the progression is very linear. At least the character classes have different playstyles.

The story starts nice but very forcedly tries to put everying from the last two games there, I think it would have been better as a new story in the same world.



What did I like then? Exploring. The beautiful graphics and nice scenario design make a very pleasant experience. I never cared about my characters nor the story, I just wanted to explore everything, collect rare materials, find new animals, dragons, decent puzzles and hidden places.

Did I like it? For some part yes.
I think you will like it if you:
- Like bioware games
- Like wrpgs

I rate my experience with a 7 out of 10.

Saturday, February 21, 2015

Middle Earth: Shadow of Mordor


The only fun I have in these games is the recollecting part, I like exploring and getting all the "hidden" items, but it's starting to get boring because it's always the same with little reward, and in this case very bland enviroments.



The game itself is super easy, I'm an orc killing machine that dominates climbing, magic, bow, sword and stealth, surrounded by idiotic orcs who forget about me having stabbed them by just jumping a wall or crossing a corner. The new abilities learned through the game only make it easier.

Graphically looks fine, the orc textures are pretty but the enviroments are not very good, the detail is low and not very inspired. Mordor can look better and nasty than that.



The so hyped nemesis system where orcs level up is... bullshit, I kill or let live the orcs that the game tells me to and I can't choose otherwise, what's the orc name and his hobbies barely matters.

I liked one part of the story: the one that doesn't have anything to do with the protagonist and have more to do with the Middle Earth. The game took me 17 hours to 100%.

Did I like it? Only because of the lore and recolleting things like a slave.
I think you will like it if you:
- Like Assassin's Creed or Recollector Simulator
- Like Middle Earth

I rate my experience with a 5 out of 10.

Saturday, February 14, 2015

Lords of the Fallen



A good and short action rpg, with many lacks but with a better combat system than many wrpgs.

The combat system is like a light/less static version of Dark Souls, it's not better but the difference is apreciated. The gameplay gets very repetitive, but I think it's due the lack of different enemy types and their AI being a bit soft and predictable. Boss fights have the same problem, they are fun at first but gets tiring when you have killed 4 of them.



Another problem I found is that the level design is confusing, not because it is bad but because the places are too similar,  got the "i've been here before feeling" quite a few times as it's all "snow and stone". Also the main world is really small taking around 12 hours to finish the main quest and many sidequests.

The customization is okay, weapons are armors are nice looking tough there aren't many of them, there's also some light crafting/enchanting options.



A cool feature is the experience gained in battle, if you don't spend it you keep gaining a experience bonus multiplier for each kill, at the risk that if you die you leave all that experience on the floor which slowly dissapear with time, so you need to get back quick! The player can choose to spend this experience to increase the stats or gain new magic spells.

Visually looks good though as I mentioned before, everything looks too similar. Music and sound effects are correct and so is the story, I don't mind this too much as I like these games for the gameplay.

Did I like it? Not bad.
I think you will like it if you:
- Liked Dark Souls
- Don't expect Dark Souls quality

I rate my experience with a 6.5 out of 10.