Showing posts with label psvita. Show all posts
Showing posts with label psvita. Show all posts

Saturday, September 19, 2015

Bastion



I played it after Transistor, so the way of telling the story didn't surprise me and I cared little about it. Thankfully the pace is very good and the story sections aren't very intrusive.

The game plays like an old school action rpg, where the character levels up and can improve it's equipment, actually for me the fun was about increasing the difficulty and trying different equipment setups to overcome the challenge.



Bastion isn't very long and it includes a few interesting challenges and extra modes. I did 100% in two days which I guess it's okay for the price. The music is very nice and visually is very well detailed, though in some ocassions is too bright for my eyes.



Did I like it? Yes.
I think you will like it if you:
- Want a light oldschool arpg

I rate my experience with a 5.5 out of 10.

Saturday, August 8, 2015

Demon Gaze



This is a 1st person dungeon crawler, the way it works really reminds to Etrian Odissey: 5 character party with front/back lines and similar classes.

The combat is turn based, where enemies and allies attack in the same turn with the order defined by their speed. The random encounters frequency starts very low and it increases with every dungeon, it never got overwhelming.



The game also introduces some kind of "demon companions", which offers some passive and active skills and also help through the battles, those are very important in boss battles which are very challenging and usually requires to try different demon setups. There's also an original loot system, the monsters usually drop items that are used in circles that you find in the dungeson which lets you choose the type, quality and quantity of the items you want to receive after defeating the monsters in the circle.

I enjoyed the Dungeons because they are not very hardcore, the puzzles are easy and the exploration is usually fun, it reminds me a little to SMT: Strange Journey or even Persona 1.



Visually the 2D drawing looks beautiful thanks to the Vita screen, the 3D enviroments not so much but it doesn't hurt. The music is very nice, I liked the battle theme (keep in mind that I also like the Persona 1 PSP battle themes).

About the story... it seemed interesting for the first 5 minutes but I started to skip all the text once boobs and underwear little girls showed up. No regrets.

This is one of the few games that I've bothered to get the Platinum trophy. I had more fun than in any Etrian game I've played, probably because it's more forgiving and the difficulty curve increases on a pace that fits me perfectly all the way through the end and post-game.

Did I like it? Yep, I had a lot of fun.
I think you will like it if you:
- Don't hate light dungeon crawlers
- Enjoy modern japanese plots or don't mind skipping the story.

I rate my experience with a 7.5 out of 10.

Saturday, January 10, 2015

One Piece Unlimited World Red


Best One Piece game I've played. This one mixes button mash combat, adventure and rpg elements.

The combat is combo based similar to Pirate Warriors but less massive and with harder opponents. Characters level up and can be equipped many different passive and active skills that are found through the game.



Depending on the equipped skills, the characters can perform different roles like healing, ranged damage, melee damage, support... and the player can choose to bring up to 3 of them to battle which gives a bit of strategy because choosing a wrong party can lead to a harder game. The player controls one character while the cpu controls the other two, but the player can switch between characters at any moment.

I specially had fun with the exploration to find materials for creating and improving items and skills, the scenarios are very limited and simple, though they look very good.



This mix of combat, adventure and rpg allows the game to not get repetitive because each one has a different pace and the player can choose when to do one or the other.

The game itself is not very long and sometimes gets too easy, but there are many side missions to do, items to find, improving the city and its shops, a harder new game+...

Did I like it? Yes
I think you will like it if you:
- Are a One Piece fan
- Don't expect anything like Pirate Warriors

I rate my experience with a 6 out of 10.

Saturday, January 3, 2015

Hyperdimension Neptunia PP


I  have never played and "idol" game before so I don't know if they are any better than this.

The game is about raising one of the Hyperdimension cpu's to become a pop idol by playing concerts and assisting events to increase the character stats or improving the relationship with other characters.



The events are fun if you are a fan of the game's characters and their hillarious dialogs, it is probably the main attraction of the game because the concerts are very lame.

There are very few songs to play and the concert gameplay it is just about presing a button each 10-20 seconds and moving the camera around like in modern cinema. With this I got an excellent rating at every concert, zero challenge.



Graphics are fine and 2d art is very well done as always, the few songs sound well and voices are good as usual.

Did I like it? I had fun and don't hate the game, but there's not much to do aside of watching dialogs.
I think you will like it if you:
- Are a neptunia hardcore fan

I rate my experience with a 5 out of 10.

Saturday, October 25, 2014

Dragon's Crown



An excellent arcade action game with lots of rpg features, including the usual town with shops and tavern, a customizable party, many weapons and other equipment and very different classes with a few "talent" choices.

It plays a bit like a button masher with different styles for each class. I tried the Knight who I used a lot in aerial attaks and block+counter.



Playing solo may get boring because the combat gets repetitive but the online multiplayer is very fun to play, specially with friends.

The story is the usual medieval theme, save the world from dragons and other epic enemies. I usually skipped all the dialog.

It is a 2d game with scroll 3d movement a la Golden Axe. The art design is excellent, it looks specially beautiful on the PSVITA. Music is nice too.

Did I like it? Yes
I think you will like it if you:
- Like arcade action games
- Going to play online

I rate my experience with a 7 out of 10.

Saturday, July 12, 2014

Mind = Zero



I'm gonna make it sound bad:

At first look is a Persona copy&paste, because the story is about some schoolboys that can invoke "spirits" called MINDs and a part of the story develops with similarities with Persona 4 but I think that's it. It doesn't have social links, rumors, press turns or any kind of persona customization.

It's all about exploring dungeons with 1st person view, watch dialogs and go back to explore again. I found exploring those dungeons very fun, they aren't long or "laberynthic" enough to get tiring (aside from the post-game one). The world map is divided by regions and waypoint based, similar to Persona 2.



The combats are turn-based, using a 2 health bar system, one for the character and another one for his MIND. When the MIND is summoned it's the one that takes damage and also gets drained over time, to recover MIND's health it needs to be summoned back leaving the character health exposed to damage. I think it is a very original system, but the random combats (sometimes the randomness is a bit unfair) are pretty easy, I usually choose auto+fastward to deal with them. Only on the bosses is where it gets fun, those are very long battles and require some strategy with the summoning.



Customization in my opinion lacks a bit, there's the usual equipment which is okay and then a set of cards that give the player different skills, passive (ex. +30 defense) or active (like a magic attack). Those cards can be improved and upgraded by using another cards, but in the end it doesn't have much deep. I finished the entire game by just using passive and healing skills, I didn't use a single magic spell.

The story is fine, some characters are very fun (like Leo in my opinion) and it develops just find though in the end it falls into jrpg cliche, like for example if the chosen one is male, he is the protagonist, if the chose one is female, she gets kidnapped.



The dungeon graphics feel a bit dated, but thats okay to me, the character design is pretty cool and the vita screen makes it shine a lot. Voices and music are okay.

The game may not be very deep and has low production values, but surprisingly I had fun playing it.

Did I enjoy it? Yep
I think you will like it if you:
- Like easy Dungeon Crawlers
- Don't expect a complex game.

I rate my experience with a 6.5 out of 10.

Saturday, May 24, 2014

Final Fantasy X

At first I loved this game, I think because I needed a to play a new Final Fantasy, but with the time (after 100% finishing it :P) I started to notice that it has a lot of things that I don't like

The combat is turn based again and without the active time battle, this time it uses turn order based on different parameters. It is very nice and has some challenging battles and lot of optional bosses to fight..



Customization is the key point here, each character has a grid with plenty of different paths to choose and skills to unlock giving the variety I always apreciate, specially with the advanced grid.

It looks awesome, there are many beautiful places to visit, though instead of a world map this time we get a cheap waypoint system. Also exploration is very limited because level design is very simplistic, I always knew where the treasure is. Music is superb.



I didn't find the story so interesting as in other FF games, it is very straight foward and with unrealistic behaviors. I hate Tidus, I hate Yuna, I like the other characters though.

The blitzball mini-game is a bit random but fun to progress.

Did I like it? Yes.
I think you will like it if you:
- Like jrpg

I rate my experience with a 8.5 out of 10.

Saturday, May 3, 2014

Final Fantasy X-2



Ok after the weird start that can turn many people away, the game concept is very interesting. Graphically is very good, some models are very detailed and effects are cool. Music doesn't dissapoint either.

Customization is based in something called dress spheres, that it is like a Job system, similar to FFV but with less depth and variety, though they can be switch in combat giving some extra status if done so.



The combat is turn based but it leaves the system used in FFX for the more typical active time battle.

The story is not very interesting but we all know where it leads so we keep playing the mission based system to advance through the events. Again there's no world map, instead we find a cheap waypoint system.



But after many hours it stopped being fun, I found myself doing plain missions on very straight-foward places with repetitive random encounters and where dialogs and character interation was very poor. I wasn't really motivated anymore so I had to force myself for at least 10 more hours to finish it just because I wanted to watch the ending.

Did I like it? I got bored after a few hours.
I think you will like it if you:
- Want to know about Tidus
- Like jrpg

I rate my experience with a 5.5 out of 10.

Wednesday, April 16, 2014

NIS Special

Disgaea 2

New story, new characters and a few new features. Nice for people who wanted more Disgaea but it is not very refreshing, plus I miss Laharl.



Did I like it? Yes, but...
I think you will like it if you:
- Like srpg
- Don't need a FFTactics story

I rate my experience with a 6 out of 10.

Disgaea 3

Cool story and characters, a whole lot of content but it feels dated, I already know all the tricks, grinding, etc. so I got bored and had to force myself to finish it. Ugly graphics.



Did I like it? I got bored as I progressed
I think you will like it if you:
- Like srpg
- Don't need a FFTactics story
- Aren't tired of the Disgaea combat style

I rate my experience with a 5 out of 10.

La Pucelle Tactics

The game before Disgaea, it is weaker on content and characters but still very funny to play and follow the story. It has some kind of feature similar to "geo panels" that makes it unique too.



Still it has a whole lot of features, way more than the usual srpg but I barely remember them.

Did I like it? Yes.
I think you will like it if you:
- Like srpg

I rate my experience with a 7.5 out of 10

Phantom Brave

This game has the Disgaea style but feels older and more classical. I got bored before I finished it, I think it will pleasure a srpg fan though.



Did I like it? I got bored
I think you will like it if you:
- Love srpg

I rate my experience with a 4.5 out of 10.

Wednesday, November 20, 2013

Uncharted (saga)

I guess I don't understand this saga because I fail to see what's so special about it.

First I want to mention that I don't like too much shooting games, thats why I probably enjoyed more the first Uncharted and Golden Abyss than Uncharted 2 and 3 that are supposed to be the top ones. This is probably because, in my point of view, they've gone from what I seemed like a Tomb Raider revamp to a 3rd person shooter with a cinematic setup and a few jumps to do. And I prefer the Tomb Raider pace, but I guess shooters it's what it sells.



I mean the latest Ps3 Uncharted seems more focused on killing people than the first, I may be wrong because I played it a long time ago, but I remember spending way less time shooting things and more time exploring and finding secrets, this is probably why I liked Golden Abyss too, I think it has many more optional things to do.

Still the game presentation is excellent as expected and graphics are very good.

Did I like it? Yes but not that much.
I think you will like it if you:
- Like casual shooters
- Don't mind linear games

I rate my experience with a 6 out of 10.

Saturday, November 16, 2013

Ninja Gaiden 2


This is my de-stress game, it offers me the simple but challenging fast action I need from time to time to get the evil out of me ;).

Blood, cutting heads, dismembering people, doing ninja things... all with a varied collection of upgradeable weapons and magic spells that offer many different playstyles.

It is also very challening, every combat needs to be carefully fought or one may get blocked on the next boss due lack of items, which also can be fun because it happened to me a few times and I had to try and try until I managed to do a perfect boss kill.



This is also one of the few games that got me into completing the game in every diferent diffitulty, mainly because in this game a higher difficulty doesn't mean only higher enemy stats but they also act way harder and deadly requiring a change of approach/strategy on the same enemy depending on the difficulty level, and thats what I'm always looking for on harder difficulties.

I don't remember about the story nor care, no exploration (well, a few hidden things has), this is a fast-paced action game that gives me what I want.

Did I like it? Bloody yes.
I think you will like it if you:
- Like action games
- Like challenges

I rate my experience with a 8 out of 10.

Sunday, November 10, 2013

SMT: Persona 4



I think Atlus has some of the best development teams ever, they've been doing this for so many years and always improving their last job. It was a difficult task to improve Persona 3 but they managed to hit the spot again, they know what to keep, drop or change.

Improves the combat, finally the full party is controllable on combats again, no more IA dependence. Social link mechanics got better, it's minor details but help making a better experience. And finally no more tartarus, this time dungeons are move varied and original shaped.



Keeps all the scent: the Persona system, fusions all over again, challenging combat and a good and darker-than-usual story.

The story is about a murder investigation, I love these so I really enjoyed it plus I think it is very well done and told. I keep loving the characters and their behaviors that Atlus manages to make and they're excellent again, I prefer this cast than most of the Persona 3 cast.



The graphics are very good, specially on the PSVita and music repeat the pop style formula again and I freaking love it, I still keep listeting this and P3 soundtracks on a regular basis, damn I really want to attend one of those Persona music concerts.

[Little ending Spoiler begin]

What keeps it from the perfect score is the last impression it left on me, is that the ending is not very emotive to me, I prefer Persona 3 in this case ;).

[End of little ending Spoiler]

Did I like it? Very.
I think you will like it if you:
- Don't hate jrpg

I rate my experience with a 9.5 out of 10.

Sunday, October 27, 2013

Little King's Story


This is reminds me to a medieval pikmin rpg. I played as a king who could train my kingdom inhabitants into diferent professions like soldier, archer, woodcutter, etc. and become part of my squad. The kingdom increases its size while advancing through the story which allows to construct different buildings, more inhabitants and more profesions.

Combat is about throwing the squad members to the monster while avoiding his attacks, like pikmin but with rpg elements like leveling up and equiping every unit. There's also a lot of exploration to do and things to find using the non-combat professions.



Overall Little Kings is probably too easy, I did like 50% of the game before I noticed that the units equipment could be improved.

Graphically looks good on the PSVita, the story is pretty simplistic about saving princesses and dealing with bad guys, nothing special.

Did I like it? I got a bit bored
I think you will like it if you:
- Want a simplistic adventure

I rate my experience with a 5.5 out of 10.

Monday, October 21, 2013

Ragnarok Odyssey




This game is okay, I even played online once. It reminds me to some kind of medieval Phantasy Star Online.

The combat system is real time based on button-timing combos to make different kinds of attack

Levels are divided in little areas with nearly zero exploration to do.
 Missions are the main focus of this game, I think it is similar to Monster Hunter (I haven't played MH so I'm not sure). Missions aren't very original but boss fights are entertaining.



There are collectable cards dropped by monsters that can be equiped to gain different bonuses.
 Equipment is made through crafting items dropped by monsters, some items can be a pain in the ass to grind.

The single player isn't very great but overall it is a fun game, specially when playing online.

Did I like it? Yes but some missions can get boring.
I think you will like it if you:
- Like online action rpgs

I rate my experience with a 5.5 out of 10.

Saturday, October 12, 2013

Soul Sacrifice



Hype got me here, this game looked so good with excellent music and everyone was talking about it that I payed no attention to its gameplay.

I guess this game is more focused on the multiplayer (I don't like playing online anymore) because on single player I became tired pretty fast. I didn't like the combat system nor the customization, missions were extremelly repetitive to me, same with boss fights.



The only thing that made me finish the game is the story and how it is explained, I think the presentation and narration is superb and very original.

Did I like it? Nope
I think you will like it if you:
- Like multiplayer boss hunting

I rate my experience with a 2.5 out of 10.