Saturday, April 18, 2015

Ar Nosurge

I started this because it looks like a nice Sci-Fi turn based jrpg, but I didn't expect this. Maybe I'm getting old, but years ago a jrpg didn't need tons and tons of obnoxious dialogs that don't contribute anything to the game.

I had the same problem that in Tears To Tiara, I didn't research too much about the game and I found that both are like Visual Novels. But at least on Tears To Tiara the combats were entertaining, in ArNosurge the combats are trivial and seem like a mere excuse the extend the game length.



The combat at first is really confusing, for about 8 hours I had no idea what I was doing but I was winning all the battles without problems and once I understood how it worked I became unstoppable, I don't remember using any item or friend skill. Also overleveling is a problem because grinding is easily exploitable.

The game also has a crafting system, it is very simple, the progression is boring, repetitive and it implies going through tons of stupid dialog again (and you can't skip it!).



The story starts good and has potential, but I grew so tired of reading cheap dialog that made me lose interest after the first 10 hours.

I think this game would be more enjoyable if it adopted the form of a pure Visual Novel to stop confusing people like myself :P. AND THERE'S NO SKIP TEXT BUTTON!

Did I enjoy it? No, this is bad.
I think you will like it if you:
- Liked Ciel Nosurge.
- Don't mind visual novels interrupted by boring gameplay

I rate my experience with a 3 out of 10.

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