Saturday, October 18, 2014

Final Fantasy II

Combat is turnbased, with the usual setup with enemies on left side and party on the right side. This time classes don't level up with experience but with another method based on the actions and weapons used in combat. Character customization also includes equipment and magic. Also a new feature is the "back row" position, feature that usually allows the character to do/take less physical damage while increasing their ranged damage.



Unlike some modern rpg, there is a enjoyable world map with many dungeons and town with the addition of the chocobos as transport method. The encounters are random but that can be avoided with the chocobo.

The story is a bit more complex but we still find the typical infinite justice japanese heroes, so I didn't enjoy it much but it doesn't hurt as the interruptions are minor. At least this time the characters have names and more personality.



While is not the epic experience that started with FFIV (imo), it is an enjoyable game with addictive battles, that may feel a bit too easy right now. Music has some excellent tunes and graphically looked good at that time, I recomend the psp version now.

Did I like it? Yes.
I think you will like it if you:
- Are curious about the Final Fantasy beginings
- Don't hate jrpg

I rate my experience with a 7.5 out of 10.

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