A jrpg-like that tries to be inovative with very nice ideas:
- A crazy story: We're the President of Earth and have to deal with the daily citizen problems in form of quests.
- Turn-based combat with a "combo point" system with abilities that generate points and other abilities that spend them.
- Lots of recruitable characters with unique skills in combat and also out of combat perks like the "breadman" that will sell you... bread of course.
But everything falls appart because of how the game is designed, it is not fun to progress through the game and I think it is because it has a bad pace and poor level design. In the end it becomes the typical game plenty of delivery quests in a plain scenario like many modern rpgs.
Graphics are 2D and I have no complains here, same with music and sound.
Did I like it? Got bored after 2 hours, and after 6 hours I hated it.
I think you will like it if you:
- Haven't played many rpgs
I rate my experience with a 3 out of 10.